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Table of contents
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Table of contents

0:00
Waiting Loop
1:10
Welcome
2:14
Housekeeping
4:48
Project files, download
6:01
Today's Topic
7:38
Marble Parkour, Model [1] Ramp
7:41
_ Tip - Download the file
8:21
__ Starting from scratch
8:51
__ Base -Building the floor
9:23
__ Ramp - Creating the ramp
11:05
__ Ramp - Spline Mask, shaping ramp
11:45
__ Ramp - Refining details, ramp, Bevel
12:26
__ Ramp - Optimize Phong settings, Style
14:26
__ Loop - Helix, Option + D hide axis
16:38
__ Loop - Spline Profile, Sweep
17:28
__ Loop - Fixing the twist, Rail
18:33
__ Loop - Rotating the Profile
19:00
_ Pro-Tip - Why use a Rail
19:51
__ Loop - Adjusting size, position, view
21:22
__ Bumper - Spline, Sline Mask, Extrude
24:36
__ Bumper - Refine, color positioning
25:39
__ Spring Board - Sketch path
26:05
__ Spring Board - Primitive, Sphere, Cube
27:27
__ Spring Board - Animate, rotation point
29:43
__ Spring Board - Simulation, Collider, Rigid
33:11
__ Spring Board - Adjustment, Stickiness
34:54
__ Simulation - Forces, Wind, Field
40:00
_ Pro-Tip - Friction, Field
42:18
Q - How to see FPS
42:52
Q -- How to measure precisely, Calculate FPS
43:48
__ Hole - Spline Mask, Circle, Alternative - Connect
46:16
__ Hole - Testing and adjusting
47:38
Marble Parkour, Model [5] Tube
49:42
_ Pro-Tip - Align points, Coordinate Manager, Scale
50:48
__ Tube - Chamfer the path, Adjust
51:47
__ Tube - Sweep, creating the Tube, Circle, Ring
53:52
__ Tube - Starting point, 90 degree bow
55:38
__ Animation - Cheat - two spheres in the game
57:40
__ Animation - Duplicate the Spline, extend, Loop
59:03
__ Animation - Cache Sim, define the start of Animation
59:44
__ Animation - Duplicate Sphere, Align to Spline
1:01:13
__ Animation - Hide the Sphere, complete the Loop
1:03:40
__ Marble - sphere - walk through, exchange with Sphere
1:04:38
__ Marble - rolling - Field Driver, Track
1:08:20
__ Aperture - Shape - Cloner - animation, Step
1:11:11
Wrapping up Marble Parkour
1:12:28
Next Episodes
1:13:54
Questions, please here
1:14:33
Thank you and bye
Video tags
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Video tags

simulating
simple
marble
run
setup
14
create
maxon
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🚨 DOWNLOAD FREE PROJECT FILE HERE! 🚨 ➡️ https://maxonvfx.com/4gWfYXI Simulating a Simple Marble Run Setup (1/4) – Create with Maxon In the first livestream of our “Marble Run – Simulation and Rendering” series, Master Trainer Lionel Vicidomini will introduce you to the whimsical world of Marble Run. Taking inspiration from the toy we all know, Lionel will show you how to recreate a simple run using the new simulation engine of Cinema 4D and share some useful tips and tricks. 00:00:00 Waiting Loop 00:01:10 Welcome 00:02:14 Housekeeping 00:04:48 Project files, download 00:06:01 Today's Topic 00:07:38 Marble Parkour, Model [1] Ramp 00:07:41 _ Tip - Download the file 00:08:21 __ Starting from scratch 00:08:51 __ Base -Building the floor 00:09:23 __ Ramp - Creating the ramp 00:11:05 __ Ramp - Spline Mask, shaping ramp 00:11:45 __ Ramp - Refining details, ramp, Bevel 00:12:26 __ Ramp - Optimize Phong settings, Style 00:14:25 Marble Parkour, Model [2] Loop 00:14:26 __ Loop - Helix, Option + D hide axis 00:16:38 __ Loop - Spline Profile, Sweep 00:17:28 __ Loop - Fixing the twist, Rail 00:18:33 __ Loop - Rotating the Profile 00:19:00 _ Pro-Tip - Why use a Rail 00:19:51 __ Loop - Adjusting size, position, view 00:21:21 Marble Parkour, Model [3] Bumper 00:21:22 __ Bumper - Spline, Sline Mask, Extrude 00:24:36 __ Bumper - Refine, color positioning 00:25:38 Marble Parkour, Simulation, Spring Board 00:25:39 __ Spring Board - Sketch path 00:26:05 __ Spring Board - Primitive, Sphere, Cube 00:27:27 __ Spring Board - Animate, rotation point 00:29:43 __ Spring Board - Simulation, Collider, Rigid 00:33:11 __ Spring Board - Adjustment, Stickiness 00:34:54 __ Simulation - Forces, Wind, Field 00:40:00 _ Pro-Tip - Friction, Field 00:42:18 Q - How to see FPS 00:42:52 Q -- How to measure precisely, Calculate FPS 00:43:47 Marble Parkour, Model [4] Hole 00:43:48 __ Hole - Spline Mask, Circle, Alternative - Connect 00:46:16 __ Hole - Testing and adjusting 00:47:38 Marble Parkour, Model [5] Tube 00:47:16 __ Tube - Spline, Snapping 00:49:42 _ Pro-Tip - Align points, Coordinate Manager, Scale 00:50:48 __ Tube - Chamfer the path, Adjust 00:51:47 __ Tube - Sweep, creating the Tube, Circle, Ring 00:53:52 __ Tube - Starting point, 90 degree bow 00:55:37 Marble Parkour, Animating Tube Path 00:55:38 __ Animation - Cheat - two spheres in the game 00:57:40 __ Animation - Duplicate the Spline, extend, Loop 00:59:03 __ Animation - Cache Sim, define the start of Animation 00:59:44 __ Animation - Duplicate Sphere, Align to Spline 01:01:13 __ Animation - Hide the Sphere, complete the Loop 01:03:40 __ Marble - sphere - walk through, exchange with Sphere 01:04:38 __ Marble - rolling - Field Driver, Track 01:08:20 __ Aperture - Shape - Cloner - animation, Step 01:11:11 Wrapping up Marble Parkour 01:12:28 Next Episodes 01:13:54 Questions, please here 01:14:33 Thank you and bye

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